Hemomancy

**Hemomancy requires staff approval and Aquamancy or Carnomancy to be learnt

Description
Hemomancy is one of the most advanced arts from the school of Strönd. Alongside magmanacy it is one of the more rare arts. Hemomancy is the manipulation of the blood. It allows for the user to control a person forcibly at higher levels, alongside forcing blood out of a person as to form constructs. The magic is extremely powerful and is considered to be one of the most effective in terms of combat ability against other mages. This is due to the fact it can distrupt their bodily functions from a range, making them unable to cast.

Example spells

 * Blood control - This allows for the mage to manipulate blood to whatever they want. This can include drawing it from the body and using it in simular ways to Hydromancy or Aquamancy.
 * Blood Constructs (Adept+) - A spell which allows the mage the power to create constructs out of blood via a continous flow of energy to it. The blood can be collected directly from an enemys open wounds by this point, causing significant pain as the Hemomancer is able to create items from their enemys blood.
 * Puppeteer (Expert+) - Allows for the user to physically force a living creature to do what the mage wants via manipulating their blood from the inside. Considered to be one of the most discussing arts within the school. It allows for the user to be able to throw multiple people around with ease. This spell requires large amounts of energy to be performed. The spell can also only be used on 1 person at a time at expert, 3 at Master and up to 10 at Grandmaster. By Grandmaster a Mage can cast it fairly casually.